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PSYCHOLOGY

--- PSYCHOLOGY (SKILL) ---

This skill enables a player to restore another character's lost sanity. The
success of the attempt is highly dependent on the current sanity of both
characters involved, and a failed attempt could even damage the sanity of the
player. Each psychology session costs 300 movement points, and it takes
approximately 30 seconds to complete. Players who do not have access to this
skill can restore lost sanity by finding a therapy mob. See HELP THERAPY for
more details.

Syntax: PSYCHOLOGY <character>

See also: HELP THERAPY